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7 Commits
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c3717042a1
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04873f1240
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137f31c104
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0a9b0f7547
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10
.github/workflows/linux-web.yaml
vendored
@@ -62,3 +62,13 @@ jobs:
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name: flutter-web-build-latest
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path: build/web
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if-no-files-found: error
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- name: Publish to Cloudflare Pages
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uses: cloudflare/pages-action@v1
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with:
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apiToken: ${{ secrets.CLOUDFLARE_PAGES_DEPLOY }}
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accountId: ${{ secrets.CLOUDFLARE_ACCOUNT_ID }}
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projectName: ything-radio
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directory: build/web
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# push directly to "production" on cloudflare pages
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branch: main
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@@ -16,7 +16,7 @@ This app has been designed to run across all platforms!
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- MacOS
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- Windows
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- Linux
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- Web
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- Web ([Live Demo](https://radio-demo.ything.app/))
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Provide a single unified experience across *all* platforms for your users!
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@@ -27,5 +27,4 @@ Coming Soon:
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- Apple App Store Live Demo!
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- Google Play Store Live Demo!
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- Windows portable exe
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- Web based live demo
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- Screenshots / Demo Videos
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1
assets/appicon/radio.svg
Normal file
@@ -0,0 +1 @@
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<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="icon icon-tabler icons-tabler-outline icon-tabler-radio"><path stroke="none" d="M0 0h24v24H0z" fill="none"/><path d="M14 3l-9.371 3.749a1 1 0 0 0 -.629 .928v11.323a1 1 0 0 0 1 1h14a1 1 0 0 0 1 -1v-11a1 1 0 0 0 -1 -1h-14.5" /><path d="M4 12h16" /><path d="M7 12v-2" /><path d="M17 16v.01" /><path d="M13 16v.01" /></svg>
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After Width: | Height: | Size: 517 B |
BIN
assets/images/app-background.jpg
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BIN
assets/images/app-background2.jpg
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assets/images/app-background3.jpg
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Before Width: | Height: | Size: 3.5 KiB After Width: | Height: | Size: 4.1 KiB |
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Before Width: | Height: | Size: 2.1 KiB After Width: | Height: | Size: 2.2 KiB |
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Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 3.7 KiB |
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Before Width: | Height: | Size: 2.1 KiB After Width: | Height: | Size: 2.4 KiB |
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@@ -6,7 +6,15 @@ class About extends StatelessWidget {
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@override
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Widget build(BuildContext context) {
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return SafeZone(
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return Container(
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decoration: const BoxDecoration(
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image: DecorationImage(
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image: AssetImage('assets/images/app-background2.jpg'),
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fit: BoxFit.cover,
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opacity: 0.2,
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),
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),
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child: SafeZone(
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child: DefaultTextStyle(
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style: Theme.of(context).textTheme.bodyLarge!,
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child: const SingleChildScrollView(
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@@ -38,6 +46,7 @@ class About extends StatelessWidget {
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),
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),
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),
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),
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);
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}
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}
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@@ -17,6 +17,36 @@ Future<void> setupListenHandler() async {
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_session = await AudioSession.instance;
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await _session.configure(const AudioSessionConfiguration.music());
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//TODO: Do I need to handle these events? audioplayers may be doing it already
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//_session.interruptionEventStream.listen((event) {
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// if (event.begin) {
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// switch (event.type) {
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// case AudioInterruptionType.duck:
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// _listenHandler.duck();
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// break;
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// case AudioInterruptionType.pause:
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// case AudioInterruptionType.unknown:
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// _listenHandler.pause();
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// break;
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// }
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// } else {
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// switch (event.type) {
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// case AudioInterruptionType.duck:
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// _listenHandler.unDuck();
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// break;
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// case AudioInterruptionType.pause:
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// _listenHandler.play();
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// break;
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// case AudioInterruptionType.unknown:
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// break;
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// }
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// }
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//});
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//_session.becomingNoisyEventStream.listen((_) {
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// _listenHandler.pause();
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//});
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}
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ListenHandler getListenHandlder() => _listenHandler;
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@@ -38,7 +38,15 @@ class Links extends StatelessWidget {
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@override
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Widget build(BuildContext context) {
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return DefaultTextStyle(
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return Container(
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decoration: const BoxDecoration(
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image: DecorationImage(
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image: AssetImage('assets/images/app-background3.jpg'),
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fit: BoxFit.cover,
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opacity: 0.4,
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),
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),
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child: DefaultTextStyle(
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style: Theme.of(context).textTheme.headlineSmall!,
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child: SafeZone(
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child: Center(
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@@ -47,6 +55,7 @@ class Links extends StatelessWidget {
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),
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),
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),
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),
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);
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}
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}
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@@ -9,8 +9,17 @@ class Listen extends StatelessWidget {
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@override
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Widget build(BuildContext context) {
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return const Center(
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return Container(
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decoration: const BoxDecoration(
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image: DecorationImage(
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image: AssetImage('assets/images/app-background.jpg'),
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fit: BoxFit.cover,
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opacity: 0.4,
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),
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),
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child: const Center(
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child: PlayControls(),
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),
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);
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}
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}
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@@ -27,8 +36,6 @@ class _PlayControlsState extends State<PlayControls>
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@override
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bool get wantKeepAlive => true;
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bool isPlaying = false;
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final ListenHandler _listenHandler = getListenHandlder();
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@override
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@@ -37,15 +44,9 @@ class _PlayControlsState extends State<PlayControls>
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print("Listen init");
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_listenHandler.playbackState.listen((PlaybackState event) {
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if (isPlaying == event.playing) {
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print("State unchanged, skipping setState()");
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return;
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}
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setState(() {
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isPlaying = event.playing;
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print("Updated playing state to $isPlaying");
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});
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_listenHandler.playbackState.listen((PlaybackState state) {
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print("Playback state changed");
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setState(() {});
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});
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}
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@@ -56,48 +57,33 @@ class _PlayControlsState extends State<PlayControls>
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_listenHandler.stop();
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}
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Future<void> playPause() async {
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print("playPause called");
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_listenHandler.isPlaying()
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? await _listenHandler.stop()
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: await _listenHandler.play();
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}
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@override
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Widget build(BuildContext context) {
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super.build(context);
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print("Running build - Listen");
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if (isPlaying) {
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_listenHandler.play();
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_listenHandler.playbackState.add(PlaybackState(
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controls: [
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MediaControl.stop,
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MediaControl.pause,
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],
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systemActions: {
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MediaAction.stop,
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MediaAction.pause,
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},
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playing: true,
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));
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} else {
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_listenHandler.stop();
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_listenHandler.playbackState.add(PlaybackState(
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controls: [],
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systemActions: {},
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playing: false,
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));
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}
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return ClipOval(
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child: Material(
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color: Theme.of(context).colorScheme.primaryContainer,
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child: InkWell(
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splashColor: Theme.of(context).colorScheme.onPrimaryContainer,
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onTap: () {
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setState(() {
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isPlaying = !isPlaying;
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});
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onTap: () async {
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await playPause();
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setState(() {});
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},
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child: SizedBox(
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width: 100,
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height: 100,
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child: Icon(
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isPlaying ? Icons.stop : Icons.play_arrow,
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_listenHandler.isPlaying() ? Icons.stop : Icons.play_arrow,
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color: Colors.white,
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size: 50,
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),
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@@ -11,12 +11,59 @@ class ListenHandler extends BaseAudioHandler {
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setup_player() {
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_player.setReleaseMode(ReleaseMode.release);
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_player.onPlayerStateChanged.listen((event) {
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print("Received audioplayers event: $event");
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switch (event) {
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case PlayerState.playing:
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super.playbackState.add(PlaybackState(
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controls: [
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MediaControl.stop,
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MediaControl.pause,
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],
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systemActions: {
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MediaAction.stop,
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MediaAction.pause,
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},
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playing: true,
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));
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break;
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case PlayerState.paused:
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case PlayerState.stopped:
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case PlayerState.completed:
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case PlayerState.disposed:
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super.playbackState.add(PlaybackState(
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controls: [],
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systemActions: {},
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playing: false,
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));
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break;
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}
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});
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}
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ListenHandler() {
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setup_player();
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}
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bool isPlaying() => super.playbackState.value.playing;
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double _duckVol = 0;
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void duck() {
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//TODO: Confirm I need to do this manually, it looks like audioplayers already does this
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print("Duck requested");
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//_duckVol = _player.volume;
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//_player.setVolume(_duckVol - 0.4 > 0 ? _duckVol - 0.4 : 0.0);
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}
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void unDuck() {
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//TODO: Confirm I need to do this manually, it looks like audioplayers already does this
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print("Unduck requested");
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//_player.setVolume(_duckVol);
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}
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@override
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Future<void> play() async {
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if (await startAudioSession()) {
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Before Width: | Height: | Size: 48 KiB After Width: | Height: | Size: 23 KiB |
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Before Width: | Height: | Size: 2.7 KiB After Width: | Height: | Size: 3.0 KiB |
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Before Width: | Height: | Size: 881 B After Width: | Height: | Size: 851 B |
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Before Width: | Height: | Size: 7.4 KiB After Width: | Height: | Size: 4.9 KiB |
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Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.2 KiB |
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Before Width: | Height: | Size: 19 KiB After Width: | Height: | Size: 8.8 KiB |
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Before Width: | Height: | Size: 2.0 KiB After Width: | Height: | Size: 1.8 KiB |
@@ -16,7 +16,7 @@ publish_to: 'none' # Remove this line if you wish to publish to pub.dev
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# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
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# In Windows, build-name is used as the major, minor, and patch parts
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# of the product and file versions while build-number is used as the build suffix.
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version: 1.0.0+1
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version: 1.0.1
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|
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environment:
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sdk: ^3.5.1
|
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@@ -66,9 +66,12 @@ flutter:
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uses-material-design: true
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|
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# To add assets to your application, add an assets section, like this:
|
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# assets:
|
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assets:
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# - images/a_dot_burr.jpeg
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# - images/a_dot_ham.jpeg
|
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- assets/images/app-background.jpg
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- assets/images/app-background2.jpg
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- assets/images/app-background3.jpg
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|
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# An image asset can refer to one or more resolution-specific "variants", see
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# https://flutter.dev/to/resolution-aware-images
|
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BIN
web/favicon.png
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Before Width: | Height: | Size: 881 B After Width: | Height: | Size: 851 B |
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Before Width: | Height: | Size: 3.6 KiB After Width: | Height: | Size: 4.1 KiB |
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Before Width: | Height: | Size: 19 KiB After Width: | Height: | Size: 8.8 KiB |
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Before Width: | Height: | Size: 3.6 KiB After Width: | Height: | Size: 4.1 KiB |
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Before Width: | Height: | Size: 19 KiB After Width: | Height: | Size: 8.8 KiB |
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Before Width: | Height: | Size: 3.6 KiB After Width: | Height: | Size: 4.2 KiB |