The layout of bits within the individual tiles
(referred to as sectors in the
DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D() macro)
changed for 8 and 16-bit surfaces starting in
Blackwell 2 GPUs (With the exception of GB10).
To denote the difference, extend the sector field
in the parametric format modifier definition used
to generate modifier values for NVIDIA hardware.
Without this change, it would be impossible to
differentiate the two layouts based on modifiers,
and as a result software could attempt to share
surfaces directly between pre-GB20x and GB20x
cards, resulting in corruption when the surface
was accessed on one of the GPUs after being
populated with content by the other.
Of note: This change causes the
DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D() macro to
evaluate its "s" parameter twice, with the side
effects that entails. I surveyed all usage of the
modifier in the kernel and Mesa code, and that
does not appear to be problematic in any current
usage, but I thought it was worth calling out.
Fixes: 6cc6e08d45 ("drm/nouveau/kms: add support for GB20x")
Signed-off-by: James Jones <jajones@nvidia.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Cc: stable@vger.kernel.org
Link: https://patch.msgid.link/20251030181153.1208-2-jajones@nvidia.com
Apple GPUs support non-linear "GPU-tiled" image layouts. Add modifiers
for these layouts. Mesa requires these modifiers to share non-linear
buffers across processes, but no other userspace or kernel support is
required/expected.
These layouts are notably not used for interchange across hardware
blocks (e.g. with the display controller). There are other layouts for
that but we don't support them either in userspace or kernelspace yet
(even downstream), so we don't add modifiers here.
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Sven Peter <sven@svenpeter.dev>
Link: https://patchwork.freedesktop.org/patch/msgid/20250310-apple-twiddled-modifiers-v4-1-1ccac9544808@rosenzweig.io
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
GFX12 swizzle mode and GCC formats changed and is much simpler. Use a
seperate function for the same. Changes:
* Swizzle mode is now 3 bits only
* DCC enablement doesn't come from tiling_flags, it is always set in modifiers
* DCC max compressed block size of 128B
Signed-off-by: Aurabindo Pillai <aurabindo.pillai@amd.com>
Acked-by: Rodrigo Siqueira <rodrigo.siqueira@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
DRM_FORMAT_NV20 and DRM_FORMAT_NV30 formats is the 2x1 and non-subsampled
variant of NV15, a 10-bit 2-plane YUV format that has no padding between
components. Instead, luminance and chrominance samples are grouped into 4s
so that each group is packed into an integer number of bytes:
YYYY = UVUV = 4 * 10 bits = 40 bits = 5 bytes
The '20' and '30' suffix refers to the optimum effective bits per pixel
which is achieved when the total number of luminance samples is a multiple
of 4.
V2: Added NV30 format
Signed-off-by: Jonas Karlman <jonas@kwiboo.se>
Reviewed-by: Sandy Huang <hjc@rock-chips.com>
Reviewed-by: Christopher Obbard <chris.obbard@collabora.com>
Tested-by: Christopher Obbard <chris.obbard@collabora.com>
Signed-off-by: Heiko Stuebner <heiko@sntech.de>
Link: https://patchwork.freedesktop.org/patch/msgid/20231023173718.188102-2-jonas@kwiboo.se
As Rn covers single-channel formats with a direct relationship between
channel value and brightness, and Cn can be any colors, there are
currently no fourcc codes to describe single-channel formats with an
inverse relationship between channel value and brightness.
Introduce fourcc codes for a single-channel frame buffer format with
two, four, sixteen, or 256 brightness ("darkness") levels, where there
is an inverse relationship between channel value and brightness.
As the number of bits per pixel may be less than eight, some of these
formats rely on proper block handling for the calculation of bits per
pixel and pitch.
The fill order (the order in which multiple pixels are packed in a byte)
is the same order as used for grayscale (2, 4, and 16 levels) images in
the PNG specification, Version 1.2.
This order is also the recommended and default order (FillOrder = 1) for
bilevel and grayscale (16 levels) images in the TIFF 6.0 Specification,
and is also used for monochrome images in the PBM file format,
monochrome Linux frame buffer logos, and BDF and PSF (Linux kernel) font
files.
Signed-off-by: Geert Uytterhoeven <geert@linux-m68k.org>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Signed-off-by: Sam Ravnborg <sam@ravnborg.org>
Link: https://patchwork.freedesktop.org/patch/msgid/6119f3abeda9baaa88652843960adc032da276b4.1657294931.git.geert@linux-m68k.org
Introduce fourcc codes for single-channel frame buffer formats with two,
four, and sixteen brightness levels, where there is a direct
relationship between channel value and brightness.
As the number of bits per pixel is less than eight, these rely on proper
block handling for the calculation of bits per pixel and pitch.
The fill order (the order in which multiple pixels are packed in a byte)
is the same order as used for grayscale (2, 4, and 16 levels) images in
the PNG specification, Version 1.2.
This order is also the recommended and default order (FillOrder = 1) for
bilevel and grayscale (16 levels) images in the TIFF 6.0 Specification,
and is also used for monochrome images in the PBM file format,
monochrome Linux frame buffer logos, and BDF and PSF (Linux kernel) font
files.
Signed-off-by: Geert Uytterhoeven <geert@linux-m68k.org>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Signed-off-by: Sam Ravnborg <sam@ravnborg.org>
Link: https://patchwork.freedesktop.org/patch/msgid/96561a88e53c59cac72e66642bf4c097aacefd18.1657294931.git.geert@linux-m68k.org
Introduce fourcc codes for color-indexed frame buffer formats with two,
four, and sixteen colors, and provide a mapping from bits per pixel and
depth to fourcc codes.
As the number of bits per pixel is less than eight, these rely on proper
block handling for the calculation of bits per pixel and pitch.
The fill order (the order in which multiple pixels are packed in a byte)
is the same order as used for indexed-color (2, 4, and 16 colors) images
in the PNG specification, Version 1.2.
This order is also the recommended and default order (FillOrder = 1) for
palette-color (16 colors) images in the TIFF 6.0 Specification, and is
also used for 16-color Linux frame buffer logos.
Signed-off-by: Geert Uytterhoeven <geert@linux-m68k.org>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Signed-off-by: Sam Ravnborg <sam@ravnborg.org>
Link: https://patchwork.freedesktop.org/patch/msgid/3d88ca7ad32ff3ff3469c10f0b36c312ea233a33.1657294931.git.geert@linux-m68k.org
Kernel uapi headers are supposed to use __[us]{8,16,32,64} types defined
by <linux/types.h> as opposed to 'uint32_t' and similar. See [1] for the
relevant discussion about this topic. In this particular case, the usage
of 'uint64_t' escaped headers_check as these macros are not being called
here. However, the following program triggers a compilation error:
#include <drm/drm_fourcc.h>
int main()
{
unsigned long x = AMD_FMT_MOD_CLEAR(RB);
return 0;
}
gcc error:
drm.c:5:27: error: ‘uint64_t’ undeclared (first use in this function)
5 | unsigned long x = AMD_FMT_MOD_CLEAR(RB);
| ^~~~~~~~~~~~~~~~~
This patch changes AMD_FMT_MOD_{SET,CLEAR} macros to use the correct
integer types, which fixes the above issue.
[1] https://lkml.org/lkml/2019/6/5/18
Fixes: 8ba16d5993 ("drm/fourcc: Add AMD DRM modifiers.")
Signed-off-by: Carlos Llamas <cmllamas@google.com>
Reviewed-by: Simon Ser <contact@emersion.fr>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
GFX11 IP introduces new tiling mode. Various combinations of DCC
settings are possible and the most preferred settings must be exposed
for optimal use of the hardware.
add_gfx11_modifiers() is based on recommendation from Marek for the
preferred tiling modifier that are most efficient for the hardware.
v2: microtiling fix noticed by Marek
v3: keep Z tiling check
Signed-off-by: Aurabindo Pillai <aurabindo.pillai@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
- Fourcc modifier for tiled but not compressed layouts
- Support for userspace allocated IOVA (GPU virtual address)
- Devfreq clamp_to_idle fix
- DPU: DSC (Display Stream Compression) support
- DPU: inline rotation support on SC7280
- DPU: update DP timings to follow vendor recommendations
- DP, DPU: add support for wide bus (on newer chipsets)
- DP: eDP support
- Merge DPU1 and MDP5 MDSS driver, make dpu/mdp device the master
component
- MDSS: optionally reset the IP block at the bootup to drop
bootloader state
- Properly register and unregister internal bridges in the DRM framework
- Complete DPU IRQ cleanup
- DP: conversion to use drm_bridge and drm_bridge_connector
- eDP: drop old eDP parts again
- DPU: writeback support
- Misc small fixes
Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Rob Clark <robdclark@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/CAF6AEGvJCr_1D8d0dgmyQC5HD4gmXeZw=bFV_CNCfceZbpMxRw@mail.gmail.com
These are mainly used internally in mesa, although I believe the display
should be able to scan out the TILED3 format. Currently we define this
modifier internally in mesa for use with modifier based allocation. But
we can get rid of that hack if we define the modfiers properly.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Link: https://lore.kernel.org/r/20210904170603.1739137-1-robdclark@gmail.com
Signed-off-by: Rob Clark <robdclark@chromium.org>
Add FourCCs for 10- and 12-bit red formats with padding to 16 bits.
They correspond to the V4L2 10- and 12-bit greyscale (V4L2_PIX_FMT_Y10
and V4L2_PIX_FMT_Y12) formats, as well as the Bayer formats with the
same bit depth (V4L2_PIX_FMT_SBGGR{10,12} and all other Bayer pattern
permutations).
These formats are not used by any kernel driver at this point, but need
to be exposed to applications by libcamera, which uses DRM FourCCs for
pixel formats.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20211027233140.12268-1-laurent.pinchart@ideasonboard.com
These are 16 bits per color channel unsigned normalized formats.
They are supported by at least AMD display hw, and suitable for
direct scanout of Vulkan swapchain images in the format
VK_FORMAT_R16G16B16A16_UNORM.
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
- HDCP 2.2 and HDCP 1.4 Gen12 DP MST support (Anshuman)
- Fix DP vswing settings and handling (Imre, Ville)
- Various display code clean-up (Jani, Ville)
- Various display refactoring, including split out of pps, aux, and fdi (Ja\
ni, Dave)
- Add DG1 missing workarounds (Jose)
- Fix display color conversion (Chris, Ville)
- Try to guess PCH type even without ISA bridge (Zhenyu)
- More backlight refactor (Lyude)
- Support two CSC module on gen11 and later (Lee)
- Async flips for all ilk+ platforms (Ville)
- Clear color support for TGL (RK)
- Add a helper to read data from a GEM object page (Imre)
- VRR/Adaptive Sync Enabling on DP/eDP for TGL+ (Manasi, Ville Aditya)
Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Rodrigo Vivi <rodrigo.vivi@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210127140822.GA711686@intel.com
The table describes how each bit in the u64 value is used. Explicitly
state which values a field can take if we have defines for them. Also
add a note when a field isn't always populated.
Forcing people to update the table when changing the bit layout should
make it more obvious when there's a mistake, I hope.
If we get to the point where the bit layout gets more complicated, it
might be worth it to split the table into multiple tables (e.g. one for
GFX8, one for GFX9+, and so on).
Signed-off-by: Simon Ser <contact@emersion.fr>
Cc: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: Alex Deucher <alexdeucher@gmail.com>
Cc: Daniel Vetter <daniel@ffwll.ch>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The DCC_MAX_COMPRESSED_BLOCK has to contain one of
AMD_FMT_MOD_DCC_BLOCK_* and with 3 values this doesn't
fit in 1 bit.
Fix this cleanly while it is only in drm-next.
Fixes: 8ba16d5993 ("drm/fourcc: Add AMD DRM modifiers.")
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
amd-drm-next-5.11-2020-11-05:
amdgpu:
- Add initial support for Vangogh
- Add support for Green Sardine
- Add initial support for Dimgrey Cavefish
- Scatter/Gather display support for Renoir
- Updates for Sienna Cichlid
- Updates for Navy Flounder
- SMU7 power improvements
- Modifier support for gfx9+
- CI BACO fixes
- Arcturus SMU fixes
- Lots of code cleanups
- DC fixes
- Kernel doc fixes
- Add more GPU HW client information to page fault error logging
- MPO clock tuning for RV
- FP fixes for DCN3 on ARM and PPC
radeon:
- Expose voltage via hwmon on Sumo APUs
amdkfd:
- Fix unique id handling
- Misc fixes
From: Alex Deucher <alexdeucher@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20201105222749.201798-1-alexander.deucher@amd.com
This adds modifiers for GFX9+ AMD GPUs.
As the modifiers need a lot of parameters I split things out in
getters and setters.
- Advantage: simplifies the code a lot
- Disadvantage: Makes it harder to check that you're setting all
the required fields.
The tiling modes seem to change every generation, but the structure
of what each tiling mode is good for stays really similar. As such
the core of the modifier is
- the tiling mode
- a version. Not explicitly a GPU generation, but splitting out
a new set of tiling equations.
Sometimes one or two tiling modes stay the same and for those we
specify a canonical version.
Then we have a bunch of parameters on how the compression works.
Different HW units have different requirements for these and we
actually have some conflicts here.
e.g. the render backends need a specific alignment but the display
unit only works with unaligned compression surfaces. To work around
that we have a DCC_RETILE option where both an aligned and unaligned
compression surface are allocated and a writer has to sync the
aligned surface to the unaligned surface on handoff.
Finally there are some GPU parameters that participate in the tiling
equations. These are constant for each GPU on the rendering/texturing
side. The display unit is very flexible however and supports all
of them :|
Some estimates:
- Single GPU, render+texture: ~10 modifiers
- All possible configs in a gen, display: ~1000 modifiers
- Configs of actually existing GPUs in a gen: ~100 modifiers
For formats with a single plane everything gets put in a separate
DRM plane. However, this doesn't fit for some YUV formats, so if
the format has >1 plane, we let the driver pack the surfaces into
1 DRM plane per format plane.
This way we avoid X11 rendering onto the frontbuffer with DCC, but
still fit into 4 DRM planes.
Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>