Files
apple-foundationdb/CMakeLists.txt
Jingyu Zhou 2d2a2144f4 Update copyright years to 2013-2026 (#12653)
No functional changes.
2026-01-22 10:49:41 -08:00

361 lines
12 KiB
CMake

#
# CMakeLists.txt
#
# This source file is part of the FoundationDB open source project
#
# Copyright 2013-2026 Apple Inc. and the FoundationDB project authors
#
# Licensed under the Apache License, Version 2.0 (the "License"); you may not
# use this file except in compliance with the License. You may obtain a copy of
# the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
# WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
# License for the specific language governing permissions and limitations under
# the License.
cmake_minimum_required(VERSION 3.24.2)
# silence deprecation warnings in newer versions of cmake
if(POLICY CMP0135)
cmake_policy(SET CMP0135 NEW)
endif()
project(foundationdb
VERSION 8.0.0
DESCRIPTION "FoundationDB is a scalable, fault-tolerant, ordered key-value store with full ACID transactions."
HOMEPAGE_URL "http://www.foundationdb.org/"
LANGUAGES C CXX ASM Swift)
list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake")
message(STATUS "${PROJECT_SOURCE_DIR} ${PROJECT_BINARY_DIR}")
if("${PROJECT_SOURCE_DIR}" STREQUAL "${PROJECT_BINARY_DIR}")
message(FATAL_ERROR "In-source builds are forbidden")
endif()
set(OPEN_FOR_IDE
OFF
CACHE BOOL "Open this in an IDE (won't compile/link)")
set(AUTO_DISCOVER_UNIT_TESTS
OFF
CACHE BOOL "Automatically discover unit-tests")
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
if(OPEN_FOR_IDE)
message(STATUS "Defaulting build type to 'Debug' for OPEN_FOR_IDE")
set(CMAKE_BUILD_TYPE
Debug
CACHE STRING "Choose the type of build" FORCE)
else()
message(STATUS "Setting build type to 'Release' as none was specified")
set(CMAKE_BUILD_TYPE
Release
CACHE STRING "Choose the type of build" FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release"
"MinSizeRel" "RelWithDebInfo")
endif()
endif()
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
set(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/lib)
option(USE_SCCACHE "Use sccache if found" ON)
if(USE_SCCACHE)
find_package(sccache)
endif()
option(WITH_ACAC "Enable actor stack recording" OFF)
if(WITH_ACAC)
message(STATUS "Build FoundationDB with AcAC support")
if(FDB_RELEASE OR FDB_RELEASE_CANDIDATE)
message(
FATAL_ERROR
"ACAC will cause severe slowdown of the system and SHOULD not be enabled in Release."
)
endif()
add_compile_definitions(WITH_ACAC)
endif()
###############################################################################
# Packages used for bindings
###############################################################################
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake/")
###############################################################################
# Compiler configuration
###############################################################################
include(ConfigureCompiler)
###############################################################################
# Components configuration
###############################################################################
include(FDBComponents)
###############################################################################
# Get repository information
###############################################################################
add_custom_target(branch_file ALL DEPENDS ${CURR_BRANCH_FILE})
execute_process(
COMMAND git rev-parse HEAD
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
OUTPUT_VARIABLE CURRENT_GIT_VERSION_WNL
OUTPUT_STRIP_TRAILING_WHITESPACE)
string(STRIP "${CURRENT_GIT_VERSION_WNL}" CURRENT_GIT_VERSION)
message(STATUS "Current git version ${CURRENT_GIT_VERSION}")
###############################################################################
# Version information
###############################################################################
if(FDB_RELEASE_CANDIDATE)
set(FDB_RELEASE_CANDIDATE_VERSION
1
CACHE STRING "release candidate version")
set(FDB_VERSION ${PROJECT_VERSION}-rc${FDB_RELEASE_CANDIDATE_VERSION})
else()
set(FDB_VERSION ${PROJECT_VERSION})
endif()
if(NOT FDB_RELEASE)
string(TIMESTAMP FDB_BUILD_TIMESTMAP %Y%m%d%H%M%S)
# Adding support to pass custom fdb_build timestamp, required to achieve
# uniform naming across different builds
set(FDB_BUILDTIME
"${FDB_BUILD_TIMESTMAP}"
CACHE STRING "A timestamp for packages")
set(FDB_BUILDTIME_STRING ".${FDB_BUILDTIME}")
set(PRERELEASE_TAG "prerelease")
endif()
set(FDB_VERSION_PLAIN ${FDB_VERSION})
string(REPLACE "." ";" FDB_VERSION_LIST ${FDB_VERSION_PLAIN})
list(GET FDB_VERSION_LIST 0 FDB_MAJOR)
list(GET FDB_VERSION_LIST 1 FDB_MINOR)
list(GET FDB_VERSION_LIST 2 FDB_PATCH)
set(FDB_PACKAGE_NAME "${FDB_MAJOR}.${FDB_MINOR}")
configure_file(${CMAKE_SOURCE_DIR}/versions.target.cmake
${CMAKE_CURRENT_BINARY_DIR}/versions.target)
file(WRITE ${CMAKE_BINARY_DIR}/version.txt ${FDB_VERSION})
set(FDB_CURRENT_VERSION ${PROJECT_VERSION})
set(FDB_FUTURE_VERSION "8.1.0")
set(FDB_PREV_RELEASE_VERSION "7.4.5")
set(FDB_PREV2_RELEASE_VERSION "7.3.59")
set(MULTIREGION_TEST TRUE)
option(NO_MULTIREGION_TEST "Disable multiregion simulation tests" OFF)
if(NO_MULTIREGION_TEST)
set(MULTIREGION_TEST FALSE)
add_definitions(-DNO_MULTIREGION_TEST)
message(STATUS "NO_MULTIREGION_TEST is ON")
endif()
set(RESTART_TEST TRUE)
option(NO_RESTART_TEST "Disable restart simulation tests" OFF)
if(NO_RESTART_TEST)
set(RESTART_TEST FALSE)
add_definitions(-DNO_RESTART_TEST)
message(STATUS "NO_RESTART_TEST is ON")
endif()
###############################################################################
# Flow
###############################################################################
include(utils)
# First thing we need is the actor compiler
option(
WITH_CSHARP
"Prefer C# build tools (actor compiler, coverage tool, vexillographer) when a toolchain is available"
ON)
set(FDB_USE_CSHARP_TOOLS_EXPLICIT FALSE)
if(DEFINED FDB_USE_CSHARP_TOOLS)
set(FDB_USE_CSHARP_TOOLS_EXPLICIT TRUE)
endif()
if(NOT DEFINED FDB_USE_CSHARP_TOOLS)
set(FDB_USE_CSHARP_TOOLS ${WITH_CSHARP})
else()
set(WITH_CSHARP ${FDB_USE_CSHARP_TOOLS})
endif()
set(CSHARP_TOOLCHAIN_FOUND FALSE)
set(COVERAGETOOL_AVAILABLE FALSE)
if(FDB_USE_CSHARP_TOOLS)
if(WIN32)
find_program(dotnet_EXECUTABLE NAMES dotnet dotnet.exe)
if(dotnet_EXECUTABLE)
set(CSHARP_TOOLCHAIN_FOUND TRUE)
endif()
else()
find_package(dotnet)
if(dotnet_FOUND)
set(CSHARP_TOOLCHAIN_FOUND TRUE)
endif()
endif()
if(NOT CSHARP_TOOLCHAIN_FOUND)
find_package(mono)
if(mono_FOUND)
set(CSHARP_TOOLCHAIN_FOUND TRUE)
set(CSHARP_USE_MONO TRUE)
endif()
endif()
endif()
if(FDB_USE_CSHARP_TOOLS_EXPLICIT AND FDB_USE_CSHARP_TOOLS
AND NOT CSHARP_TOOLCHAIN_FOUND)
message(
FATAL_ERROR
"FDB_USE_CSHARP_TOOLS is enabled, but CSHARP_TOOLCHAIN_FOUND is FALSE. Install .NET (dotnet) or Mono, or set WITH_CSHARP=OFF.")
endif()
include(CompileActorCompiler)
if(FDB_USE_CSHARP_TOOLS AND CSHARP_TOOLCHAIN_FOUND)
include(CompileCoverageTool)
set(COVERAGETOOL_AVAILABLE TRUE)
else()
message(STATUS "C# tooling disabled or not found; skipping coverage tool build")
endif()
# Vexilographer generation is configured inside fdbclient
include(CompileVexillographer)
# with the actor compiler, we can now make the flow commands available
include(FlowCommands)
###############################################################################
# Generate config file
###############################################################################
string(RANDOM LENGTH 8 description1)
string(RANDOM LENGTH 8 description2)
set(CLUSTER_DESCRIPTION1
${description1}
CACHE STRING "Cluster description")
set(CLUSTER_DESCRIPTION2
${description2}
CACHE STRING "Cluster description")
configure_file(fdb.cluster.cmake ${CMAKE_CURRENT_BINARY_DIR}/fdb.cluster)
###############################################################################
# testing
###############################################################################
include(CTest)
enable_testing()
###############################################################################
# Directory structure
###############################################################################
include(cmake/InstallLayout.cmake)
###############################################################################
# Random seed
###############################################################################
string(
RANDOM
LENGTH 8
ALPHABET "0123456789abcdef" SEED_)
set(SEED
"0x${SEED_}"
CACHE STRING "Random seed for testing")
###############################################################################
# components
###############################################################################
if(CMAKE_SYSTEM_NAME STREQUAL "FreeBSD")
include_directories(/usr/local/include)
endif()
include(CompileBoost)
include(GetFmt)
include(GetMsgpack)
add_subdirectory(contrib)
add_subdirectory(flow)
add_subdirectory(fdbrpc)
add_subdirectory(fdbctl)
add_subdirectory(fdbclient)
add_subdirectory(fdbserver)
add_subdirectory(fdbcli)
if(NOT WIN32)
if(NOT FOUNDATIONDB_CROSS_COMPILING) # FIXME(swift): make this work when
# x-compiling.
add_subdirectory(fdbmonitor)
endif()
endif()
add_subdirectory(fdbbackup)
add_subdirectory(tests)
if(NOT FOUNDATIONDB_CROSS_COMPILING) # FIXME(swift): make this work when
# x-compiling.
add_subdirectory(flowbench EXCLUDE_FROM_ALL)
endif()
if(WITH_PYTHON AND WITH_C_BINDING)
if(NOT FOUNDATIONDB_CROSS_COMPILING) # FIXME(swift): make this work when
# x-compiling.
add_subdirectory(bindings)
endif()
endif()
if(WITH_DOCUMENTATION)
add_subdirectory(documentation)
if(BUILD_JAVA_BINDING AND TARGET CopyJavadoc)
add_dependencies(html CopyJavadoc)
endif()
endif()
if(WIN32)
add_subdirectory(packaging/msi)
else()
include(CPack)
endif()
if(CMAKE_SYSTEM_NAME STREQUAL "FreeBSD")
add_link_options(-lexecinfo)
endif()
###############################################################################
# process compile commands for IDE
###############################################################################
if(CMAKE_EXPORT_COMPILE_COMMANDS AND WITH_PYTHON)
add_custom_command(
OUTPUT ${CMAKE_CURRENT_SOURCE_DIR}/compile_commands.json
COMMAND
$<TARGET_FILE:Python3::Interpreter>
${CMAKE_CURRENT_SOURCE_DIR}/contrib/gen_compile_db.py ARGS -b
${CMAKE_CURRENT_BINARY_DIR} -s ${CMAKE_CURRENT_SOURCE_DIR} -o
${CMAKE_CURRENT_SOURCE_DIR}/compile_commands.json -ninjatool
${CMAKE_MAKE_PROGRAM} ${CMAKE_CURRENT_BINARY_DIR}/compile_commands.json
DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/contrib/gen_compile_db.py
${CMAKE_CURRENT_BINARY_DIR}/compile_commands.json
COMMENT "Build compile commands for IDE")
add_custom_target(
processed_compile_commands ALL
DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/compile_commands.json
${CMAKE_CURRENT_BINARY_DIR}/compile_commands.json)
# A prebuild target ensures that all actors, Swift-generated headers, and
# Swift modules are built.
if(WITH_SWIFT)
add_custom_target(prebuild_for_ide ALL DEPENDS fdbserver_swift
processed_compile_commands)
endif()
endif()
###############################################################################
# Inform user which components we are going to build
###############################################################################
print_components()
message(STATUS "CPACK_COMPONENTS_ALL ${CPACK_COMPONENTS_ALL}")