From af09833b9b1389580dc6faec118ca4d491750563 Mon Sep 17 00:00:00 2001 From: David Senk Date: Wed, 4 Sep 2024 18:11:10 -0400 Subject: [PATCH] split into multiple files --- lib/HomePage.dart | 89 ++++++++++++++++++++++++++++++ lib/YthingRadio.dart | 35 ++++++++++++ lib/main.dart | 124 +----------------------------------------- test/widget_test.dart | 5 +- 4 files changed, 129 insertions(+), 124 deletions(-) create mode 100644 lib/HomePage.dart create mode 100644 lib/YthingRadio.dart diff --git a/lib/HomePage.dart b/lib/HomePage.dart new file mode 100644 index 0000000..7f192a6 --- /dev/null +++ b/lib/HomePage.dart @@ -0,0 +1,89 @@ +import 'package:flutter/material.dart'; + +class HomePage extends StatefulWidget { + const HomePage({super.key, required this.title}); + + // This widget is the home page of your application. It is stateful, meaning + // that it has a State object (defined below) that contains fields that affect + // how it looks. + + // This class is the configuration for the state. It holds the values (in this + // case the title) provided by the parent (in this case the App widget) and + // used by the build method of the State. Fields in a Widget subclass are + // always marked "final". + + final String title; + + @override + State createState() => _HomePageState(); +} + +class _HomePageState extends State { + int _counter = 0; + + void _incrementCounter() { + setState(() { + // This call to setState tells the Flutter framework that something has + // changed in this State, which causes it to rerun the build method below + // so that the display can reflect the updated values. If we changed + // _counter without calling setState(), then the build method would not be + // called again, and so nothing would appear to happen. + _counter++; + }); + } + + @override + Widget build(BuildContext context) { + // This method is rerun every time setState is called, for instance as done + // by the _incrementCounter method above. + // + // The Flutter framework has been optimized to make rerunning build methods + // fast, so that you can just rebuild anything that needs updating rather + // than having to individually change instances of widgets. + return Scaffold( + appBar: AppBar( + // TRY THIS: Try changing the color here to a specific color (to + // Colors.amber, perhaps?) and trigger a hot reload to see the AppBar + // change color while the other colors stay the same. + backgroundColor: Theme.of(context).colorScheme.inversePrimary, + // Here we take the value from the MyHomePage object that was created by + // the App.build method, and use it to set our appbar title. + title: Text(widget.title), + ), + body: Center( + // Center is a layout widget. It takes a single child and positions it + // in the middle of the parent. + child: Column( + // Column is also a layout widget. It takes a list of children and + // arranges them vertically. By default, it sizes itself to fit its + // children horizontally, and tries to be as tall as its parent. + // + // Column has various properties to control how it sizes itself and + // how it positions its children. Here we use mainAxisAlignment to + // center the children vertically; the main axis here is the vertical + // axis because Columns are vertical (the cross axis would be + // horizontal). + // + // TRY THIS: Invoke "debug painting" (choose the "Toggle Debug Paint" + // action in the IDE, or press "p" in the console), to see the + // wireframe for each widget. + mainAxisAlignment: MainAxisAlignment.center, + children: [ + const Text( + 'You have pushed the button this many times:', + ), + Text( + '$_counter', + style: Theme.of(context).textTheme.headlineMedium, + ), + ], + ), + ), + floatingActionButton: FloatingActionButton( + onPressed: _incrementCounter, + tooltip: 'Increment', + child: const Icon(Icons.add), + ), // This trailing comma makes auto-formatting nicer for build methods. + ); + } +} diff --git a/lib/YthingRadio.dart b/lib/YthingRadio.dart new file mode 100644 index 0000000..e4723f5 --- /dev/null +++ b/lib/YthingRadio.dart @@ -0,0 +1,35 @@ +import 'package:flutter/material.dart'; + +import 'HomePage.dart'; + +class YthingRadio extends StatelessWidget { + const YthingRadio({super.key}); + + // This widget is the root of your application. + @override + Widget build(BuildContext context) { + return MaterialApp( + title: 'Flutter Demo', + theme: ThemeData( + // This is the theme of your application. + // + // TRY THIS: Try running your application with "flutter run". You'll see + // the application has a purple toolbar. Then, without quitting the app, + // try changing the seedColor in the colorScheme below to Colors.green + // and then invoke "hot reload" (save your changes or press the "hot + // reload" button in a Flutter-supported IDE, or press "r" if you used + // the command line to start the app). + // + // Notice that the counter didn't reset back to zero; the application + // state is not lost during the reload. To reset the state, use hot + // restart instead. + // + // This works for code too, not just values: Most code changes can be + // tested with just a hot reload. + colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple), + useMaterial3: true, + ), + home: const HomePage(title: 'Flutter Demo Home Page'), + ); + } +} diff --git a/lib/main.dart b/lib/main.dart index 8e94089..b383809 100644 --- a/lib/main.dart +++ b/lib/main.dart @@ -1,125 +1,7 @@ import 'package:flutter/material.dart'; +import 'YthingRadio.dart'; + void main() { - runApp(const MyApp()); -} - -class MyApp extends StatelessWidget { - const MyApp({super.key}); - - // This widget is the root of your application. - @override - Widget build(BuildContext context) { - return MaterialApp( - title: 'Flutter Demo', - theme: ThemeData( - // This is the theme of your application. - // - // TRY THIS: Try running your application with "flutter run". You'll see - // the application has a purple toolbar. Then, without quitting the app, - // try changing the seedColor in the colorScheme below to Colors.green - // and then invoke "hot reload" (save your changes or press the "hot - // reload" button in a Flutter-supported IDE, or press "r" if you used - // the command line to start the app). - // - // Notice that the counter didn't reset back to zero; the application - // state is not lost during the reload. To reset the state, use hot - // restart instead. - // - // This works for code too, not just values: Most code changes can be - // tested with just a hot reload. - colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple), - useMaterial3: true, - ), - home: const MyHomePage(title: 'Flutter Demo Home Page'), - ); - } -} - -class MyHomePage extends StatefulWidget { - const MyHomePage({super.key, required this.title}); - - // This widget is the home page of your application. It is stateful, meaning - // that it has a State object (defined below) that contains fields that affect - // how it looks. - - // This class is the configuration for the state. It holds the values (in this - // case the title) provided by the parent (in this case the App widget) and - // used by the build method of the State. Fields in a Widget subclass are - // always marked "final". - - final String title; - - @override - State createState() => _MyHomePageState(); -} - -class _MyHomePageState extends State { - int _counter = 0; - - void _incrementCounter() { - setState(() { - // This call to setState tells the Flutter framework that something has - // changed in this State, which causes it to rerun the build method below - // so that the display can reflect the updated values. If we changed - // _counter without calling setState(), then the build method would not be - // called again, and so nothing would appear to happen. - _counter++; - }); - } - - @override - Widget build(BuildContext context) { - // This method is rerun every time setState is called, for instance as done - // by the _incrementCounter method above. - // - // The Flutter framework has been optimized to make rerunning build methods - // fast, so that you can just rebuild anything that needs updating rather - // than having to individually change instances of widgets. - return Scaffold( - appBar: AppBar( - // TRY THIS: Try changing the color here to a specific color (to - // Colors.amber, perhaps?) and trigger a hot reload to see the AppBar - // change color while the other colors stay the same. - backgroundColor: Theme.of(context).colorScheme.inversePrimary, - // Here we take the value from the MyHomePage object that was created by - // the App.build method, and use it to set our appbar title. - title: Text(widget.title), - ), - body: Center( - // Center is a layout widget. It takes a single child and positions it - // in the middle of the parent. - child: Column( - // Column is also a layout widget. It takes a list of children and - // arranges them vertically. By default, it sizes itself to fit its - // children horizontally, and tries to be as tall as its parent. - // - // Column has various properties to control how it sizes itself and - // how it positions its children. Here we use mainAxisAlignment to - // center the children vertically; the main axis here is the vertical - // axis because Columns are vertical (the cross axis would be - // horizontal). - // - // TRY THIS: Invoke "debug painting" (choose the "Toggle Debug Paint" - // action in the IDE, or press "p" in the console), to see the - // wireframe for each widget. - mainAxisAlignment: MainAxisAlignment.center, - children: [ - const Text( - 'You have pushed the button this many times:', - ), - Text( - '$_counter', - style: Theme.of(context).textTheme.headlineMedium, - ), - ], - ), - ), - floatingActionButton: FloatingActionButton( - onPressed: _incrementCounter, - tooltip: 'Increment', - child: const Icon(Icons.add), - ), // This trailing comma makes auto-formatting nicer for build methods. - ); - } + runApp(const YthingRadio()); } diff --git a/test/widget_test.dart b/test/widget_test.dart index 4766d46..4793402 100644 --- a/test/widget_test.dart +++ b/test/widget_test.dart @@ -7,13 +7,12 @@ import 'package:flutter/material.dart'; import 'package:flutter_test/flutter_test.dart'; - -import 'package:ything_radio/main.dart'; +import 'package:ything_radio/YthingRadio.dart'; void main() { testWidgets('Counter increments smoke test', (WidgetTester tester) async { // Build our app and trigger a frame. - await tester.pumpWidget(const MyApp()); + await tester.pumpWidget(const YthingRadio()); // Verify that our counter starts at 0. expect(find.text('0'), findsOneWidget);