minor refactoring / cleaning
This commit is contained in:
@@ -17,6 +17,36 @@ Future<void> setupListenHandler() async {
|
||||
_session = await AudioSession.instance;
|
||||
|
||||
await _session.configure(const AudioSessionConfiguration.music());
|
||||
|
||||
//TODO: Do I need to handle these events? audioplayers may be doing it already
|
||||
//_session.interruptionEventStream.listen((event) {
|
||||
// if (event.begin) {
|
||||
// switch (event.type) {
|
||||
// case AudioInterruptionType.duck:
|
||||
// _listenHandler.duck();
|
||||
// break;
|
||||
// case AudioInterruptionType.pause:
|
||||
// case AudioInterruptionType.unknown:
|
||||
// _listenHandler.pause();
|
||||
// break;
|
||||
// }
|
||||
// } else {
|
||||
// switch (event.type) {
|
||||
// case AudioInterruptionType.duck:
|
||||
// _listenHandler.unDuck();
|
||||
// break;
|
||||
// case AudioInterruptionType.pause:
|
||||
// _listenHandler.play();
|
||||
// break;
|
||||
// case AudioInterruptionType.unknown:
|
||||
// break;
|
||||
// }
|
||||
// }
|
||||
//});
|
||||
|
||||
//_session.becomingNoisyEventStream.listen((_) {
|
||||
// _listenHandler.pause();
|
||||
//});
|
||||
}
|
||||
|
||||
ListenHandler getListenHandlder() => _listenHandler;
|
||||
|
||||
Reference in New Issue
Block a user